The Fact Finder

A fact-checking and AI/media literacy web game | Spring 2024

Introduction

Collaborators | Pin-Chun Lu; Taiwan FactCheck Center

Fact Finder is an interactive web-based mini game designed to improve AI literacy and media literacy by teaching users how to verify information, recognize misinformation, and understand fact-checking processes through hands-on practice.


01 Empathize — Understanding the Literacy Gap
Through interviews and early testing with young users (ages 15–25), we observed several recurring attitudes toward misinformation and fact-checking:
  • Users often rely on intuition or simply ignore suspicious content instead of verifying it.
  • Fact-checking is perceived as time-consuming, difficult, or overly professional.
  • Many users are unsure which platforms or organizations can be trusted.
  • The consequences of misinformation are poorly understood and feel abstract.
These insights revealed that the core challenge was not a lack of concern, but a high perceived barrier to action.

02 Define — Problem Statement
Based on our research, we defined the central problem as follows:

Audiences who primarily consume information through digital and social media NEED a low-friction way to learn and practice fact-checking, BECAUSE existing tools feel inaccessible, untrustworthy, or too demanding for everyday use.

Our design goal was therefore to lower the threshold of fact-checking—making it feel approachable, practical, and relevant to daily life.

03 Ideate — Game-Based Literacy as a Solution
We explored multiple approaches to media literacy education and identified interactive gameplay as the most promising direction. Compared to traditional lectures or videos, games can:
  • Encourage active participation and curiosity
  • Provide immediate feedback and learning reinforcement
  • Simulate real-world decision-making scenarios
This led to the concept of Fact Finder: an interactive fact-checking detective game that guides players through realistic misinformation cases using step-by-step challenges.

04 Prototype — Fact Finder Interactive Game
The prototype consists of a mobile-first web game with the following structure:

① Progressive Game Levels
  • Scenarios range from basic to advanced difficulty
  • Players answer questions based on images, headlines, and contextual clues
② Hands-on Fact-Checking Practice
  • Guided prompts introduce techniques such as reverse image search and source comparison
  • Players learn by applying methods, not memorizing rules
③ Immediate Feedback
  • Correctness is shown instantly
  • Explanations clarify why an answer is right or wrong
④ Motivation & Sharing
  • Scores and detective levels reflect users’ fact-checking ability
  • Results can be shared, encouraging peer discussion and awareness

05 Test — Evaluation & Impact
We conducted multiple rounds of testing (N = 4 → 8 → 38) to evaluate effectiveness:
  • 82% of users reported improved understanding of fact-checking concepts
  • 84% felt more familiar with fact-checking methods and tools
  • 87% gained better awareness of available fact-checking platforms
  • 74% reported increased willingness to perform fact-checking in the future
Participants highlighted that the game made fact-checking feel “less intimidating,” “more practical,” and “surprisingly engaging.”